GET ACCEPTED TO A TOP GAME DESIGN OR BUSINESS PROGRAM

How would you like to make 6 figures a year and DESIGN and PUBLISH VIDEO GAMES for a living? 


Create and Perfect a GAMEPLAN FOR SUCCESS in GAMING, ENTREPRENEURSHIP, DESIGN, and beyond

Live your DREAM
We help YOU  BE EXTRAORDINARY

KNOW YOURSELF


Know your superpower: your Strengths, Passions, and WHY. Laser target the GAME careers to uniquely suit YOU.  EVEN if you can not CODE, ANIMATE, or DRAW.

GAME OPPORTUNITIES BLUEPRINT 
(MAGE --- WARRIOR --- ROGUE)

Job Titles, Salary Ranges, How to Get Started, Education Requirements to fit YOUR unique Strengths and Interests.


STAND OUT FROM THE REST 

Stand Out in your application for TOP Game Design and Business Colleges, Programs, and Internships, with a Portfolio entirely YOUR OWN.


WINNING PERSONAL PORTFOLIO

Create a Game DEISGN Document, Business Plan, Game Pitch, and Trailer Video. Learn bleeding-edge skills applicable to Video Games, Entrepreneurship, and more. 

GAMEPLAN FOR SUCCESS   


Create a Gameplan for SUCCESS - get accepted to a TOP COLLEGE PROGRAM - in GAMING, ENTREPRENEURSHIP, BUSINESS, or DESIGN.

COLLEGE ADMISSIONS SUCCESS GAMEPLAN

Gameplan for SUCCESSFUL ACCEPTANCE to a Top 50 Game Production, Design and Business Programs in the World.  


LEARN FROM INSTRUCTORS WHO HAVE  SHIPPED AND PUBLISHED VIDEO GAMES THAT HAVE GENERATED OVER $1 BILLION IN REVENUE.  

SUCCEED and WIN
SIGN UP NOW for this exclusive COURSE only if YOU are MOTIVATED and COMMITTED TO WIN by following a PROVEN GAMEPLAN.

Who Should REGISTER?

EXTRAORDINARY Motivated Teens aged 14-19 who love video games, who want to LIVE THEIR DREAMS

AND the parents and educators who want to see their teens SUCCEED AND WIN.  Succeed in getting accepted to prestigious college programs in Video Games, Entrepreneurship, and beyond. 

KNOW YOUR SUPERPOWER

KNOW your Strengths, Passions, and Why.  And which Game careers suit YOU.

STAND OUT FROM THE OTHERS 

NAIL your application for TOP College Game Design and Business  Programs & Internships, with a Portfolio entirely YOUR OWN.

SUCCEED AND WIN IN GAMES & BEYOND

PERSONALIZE and EXECUTE your Game Plan. GET ACCEPTED to College & Internship in Games, Entrepreneurship & more

What Do Other VGCD Alumni Have to Say?

"Not only will VGCD further your interest in the Video Gaming industry, you will learn a lot of tips and tricks on ways you can create your own CAREER in this space!"

Ian  B., 17, Chicago
Teen Entrepreneur Extraordinaire & Founder of "Dream Hustle Code"

"I cannot believe you got someone (an instructor)  who has worked on such famous amazing games, who was jam-packing me with information...

VGCD was an incredible experience that I loved going through, with incredible teachers, incredible classmates, incredible colleagues, and a great learning experience."

Shoghi E., 14, Panama City

"Over the course of the VGCD (Bootcamp) Experience, I learned how to make a game, pitch it, and what happens behind the scenes.

Each week we had talented speakers from startup companies, tell us their experiences, and how they got to where they are now."

Alyssa W., 15, California

"For an aspiring game designer like me, I feel that the instructors have a lot of industry knowledge and, if you ask them, they can answer some big questions that you have...

They guide you along in your journey on becoming a game designer, they give you skills that you did not know you had. And I am in a much better position now than had I not taken the course."

David A.,  20, California

"When (it comes to) creating a business plan and being able to pitch it with conviction, my confidence level has risen a lot than it has before...

Being able to connect with people who have made it really big and walked in our exact shoes some years ago, was really relatable and interactive."

Kyle O.,  20, California

About The Founder

A technology nerd and brand/category maker, Michael S. Chang loves spotting “tipping points” (using structured research) to tell powerful stories and create laser-focused activation.

As a marketing practitioner and consultant, Michael has marketed Software at Autodesk, Yahoo, and Citrix – and defined bleeding-edge consumer behavior for video game publishers RockYou, Jagex, and EA. Michael enjoys solving tough problems – by blending the business rigor of the Fortune 1000 with the agility and passion of startup founders – to Grow Minds, Brands Revenue, and Value.

To date Michael has helped his video game projects generate in excess of $250 million in lifetime revenue, across PC, social, and mobile games.

Video Games That the Instructors Have Worked On Include:

  • Dragon Age
  • ​Mass Efect
  • ​Ultima
  • ​FIFA Ultimate Team
  • ​Supreme Heroes
  • ​Real Racing
  • ​Warhammer
  • ​Command and Conquer
  • ​Need for Speed
  • ​Bigo
  • ​Dabkick
  • ​RuneScape
  • ​Drop Squad
  • ​Pieces of Flair
  • ​ZooWorld
  • ​Star Wars
  • ​DungeonKeeper Mobile
  • ​Marvel Strike Force

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